Content-Length: 19509 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Debug.AssertFormat.html
| Parameter | Description |
|---|---|
| condition | Condition you expect to be true. |
| format | A composite format string. |
| args | Format arguments. |
| context | Object to which the message applies. |
Assert a condition and logs a formatted error message to the Unity console on failure.
Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.
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