Content-Length: 18252 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Editor-targets.html
An array of all the object being inspected.
For editors that support multi-object editing, you can use the targets property in OnInspectorGUI. However, it is better to use the serializedObject, as described on the page about the Editor class.
Additional resources: serializedObject, Editor class.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Editor-targets.html
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