Content-Length: 17362 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Effector2D-colliderMask.html
The mask used to select specific layers allowed to interact with the effector.
Any Collider2D used by the effector will only interact with colliders on the specified layers. The layer of this GameObject will not be used by these colliders.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Effector2D-colliderMask.html
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