Content-Length: 18482 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GUI-changed.html
Returns true if any controls changed the value of the input data.
// Draws a text field and when it gets modified prints a message using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public string stringToEdit = "Modify me.";
void OnGUI() { // Make a text field that modifies stringToEdit. stringToEdit = GUI.TextField(new Rect(10, 10, 200, 20), stringToEdit, 25);
if (GUI.changed) { Debug.Log("Text field has changed."); } } }
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