Content-Length: 22355 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GraphicsBuffer-ctor.html
| Parameter | Description |
|---|---|
| target | Specify how this buffer can be used within the graphics pipeline. |
| usageFlags | Select what kind of update mode the buffer will have. |
| count | Number of elements in the buffer. |
| stride | Size of one element in the buffer. For index buffers, this must be either 2 or 4 bytes. |
Create a Graphics Buffer.
Use Release to release the buffer when no longer needed.
If the buffer size exceeds the value in SystemInfo.maxGraphicsBufferSize, the constructor raises an exception.
Additional resources: Graphics.RenderPrimitives.
| Parameter | Description |
|---|---|
| target | Specify how this buffer can be used within the graphics pipeline. |
| count | Number of elements in the buffer. |
| stride | Size of one element in the buffer. For index buffers, this must be either 2 or 4 bytes. |
Create a Graphics Buffer.
Use Release to release the buffer when no longer needed.
If the buffer size exceeds the value in SystemInfo.maxGraphicsBufferSize, the constructor raises an exception.
Additional resources: Graphics.RenderPrimitives.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GraphicsBuffer-ctor.html
Alternative Proxies: