Content-Length: 17962 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/HingeJoint-useMotor.html
Enables the joint's motor. Disabled by default.
Additional resources: JointMotor
Enabling the motor overrides the spring, given the spring was enabled. If the motor is again disabled the spring will be restored.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/HingeJoint-useMotor.html
Alternative Proxies: