Content-Length: 18082 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/L10n.html

Unity - Scripting API: L10n
Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

L10n

class in UnityEditor

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Description

Class for text localization.

Use this class to localize your text shown in the Unity Editor. You need a po file (ja.po for example) and an asmdef (Assembly Definition) file. Add this syntax to define the LocalizationAttribute in any script in the assembly: [assembly:UnityEditor.Localization].
Place all po files within the asmdef folder. Additional resources: https://docs.unity3d.com/Manual/assembly-definition-files.html

Static Methods

Method Description
TrThis function referes a po file like ja.po as an asset. Asmdef and [assembly: UnityEditor.Localization] is needed.








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