Content-Length: 18798 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Light-intensity.html
The Intensity of a light is multiplied with the Light color.
The value can be between 0 and 8. This allows you to create over bright lights.
using UnityEngine;
public class example : MonoBehaviour { Light myLight;
void Start() { myLight = GetComponent<Light>(); }
void Update() { myLight.intensity = Mathf.PingPong(Time.time, 8); } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Light-intensity.html
Alternative Proxies: