Content-Length: 17626 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Lightmapping.Clear.html
Deletes all runtime data for the currently loaded Scenes.
This method deletes the following: baked and real-time lightmaps, Enlighten Realtime Global Illumination metadata, baked output on Lights, and baked and real-time data on instances (index, ST and per-instance UVs).
This method does not delete lightmaps, Reflection Probes, or the Lighting Data Asset. See also: Lightmapping.ClearLightingDataAsset.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Lightmapping.Clear.html
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