Content-Length: 18928 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/MPE.ChannelClient.Close.html
| Parameter | Description |
|---|---|
| channelName | The name of the channel to close. |
Closes the ChannelClient. This closes the WebSocket client but not the Channel in the ChannelService. Other ChannelClients can still connect on the same Channel.
For information about closing a channel permanently, see ChannelService.CloseChannel.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/MPE.ChannelClient.Close.html
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