Content-Length: 17039 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/MaterialEditor.OnEnable.html
Called when the editor is enabled, if overridden please call the base OnEnable() to ensure that the material inspector is set up properly.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/MaterialEditor.OnEnable.html
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