Content-Length: 17395 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TerrainLayer-normalScale.html
A float value that scales the normal vector. The minimum value is 0, the maximum value is 1.
Specifying a value of 0 neutrializes the normal vector ((0,0,1) in the tangent space). Specifying a value greater than 1 exaggerates the normal further from the neutral position.
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