Content-Length: 18245 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Texture-wrapModeW.html
Options for sampling a texture if the W coordinate is outside the [0, 1] range.
The W texture coordinate represents the depth axis. This property is only relevant for Texture3D) objects.
Additional resources: TextureWrapMode, wrapMode, Texture assets.
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