Content-Length: 19194 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Animator.StopRecording.html
Stops animator record mode.
A call to StopRecording will lock the recording buffer's contents in its current state. The data get saved for subsequent playback with StartPlayback. Additional resources: StartRecording, recorderStartTime, recorderStopTime, StartPlayback, StopPlayback, playbackTime.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Animator.StopRecording.html
Alternative Proxies: