Content-Length: 19384 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GUI-contentColor.html
Tinting color for all text rendered by the GUI.
This gets multiplied by color.
Additional resources: backgroundColor, color.![]()
Yellow content color (font) in a button.
// Tints with yellow the letters of the button.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { GUI.contentColor = Color.yellow; GUI.Button(new Rect(10, 10, 70, 30), "A button"); } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GUI-contentColor.html
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