Content-Length: 18275 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Handheld.Vibrate.html
Triggers device vibration.
Note: Duration of vibration is determined by the operating system of the target platform. To configure advanced vibration settings, use platform specific libraries.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { if (GUI.Button(new Rect(0, 10, 100, 32), "Vibrate!")) Handheld.Vibrate(); } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Handheld.Vibrate.html
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