Content-Length: 18111 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/HumanTrait.BoneName.html
Array of the names of all human bone types defined by Mecanim.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { string[] boneName = HumanTrait.BoneName; for (int i = 0; i < HumanTrait.BoneCount; ++i) { Debug.Log(boneName[i]); } } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/HumanTrait.BoneName.html
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