Content-Length: 17959 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Texture-wrapModeU.html
Options for sampling a texture if the U texture coordinate is outside the [0, 1] range.
The U texture coordinate represents the horizontal axis.
Additional resources: TextureWrapMode, wrapMode, Texture assets.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Texture-wrapModeU.html
Alternative Proxies: