Content-Length: 17532 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureWrapMode.Repeat.html
Tiles the texture, creating a repeating pattern.
When UVs are outside of the 0...1 range, the integer part will be ignored, thus creating a repeating pattern.
Additional resources: Texture.wrapMode, texture assets.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureWrapMode.Repeat.html
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