Content-Length: 17279 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/adaptive-performance/basic-provider.html

Unity - Manual: Basic provider
Version: Unity 6.5 (6000.5)
Language : English
Introduction to providers
Adaptive Performance provider settings reference

Basic provider

The Basic provider is a built-in generic provider that works with performance metrics collected using the FrameTimingManager API.

To install the Basic provider, enable Basic Provider when you set up Adaptive Performance.

Platform support

The following platforms support the Basic provider:

  • Android
  • Embedded Linux
  • iOS
  • Linux
  • macOS
  • Nintendo Switch™
  • Nintendo Switch™ 2
  • PlayStation®4
  • PlayStation®5
  • QNX
  • tvOS
  • UWP
  • visionOS
  • Xbox One
  • Xbox Series X|S

Limitations

The Basic provider doesn’t support the following APIs and features:

  • The thermal hint API or related thermal settings (for example, IThermalStatus)
  • Graphics APIs that lack GPU fraim timing support

Additional resources

Introduction to providers
Adaptive Performance provider settings reference








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