Content-Length: 17836 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Application-isEditor.html
Whether the game is running inside the Unity Editor (Read Only).
Returns true if the game is being run from the Unity Editor; false if run from any deployment target.
using UnityEngine;
class Example : MonoBehaviour { void Start() { if (Application.isEditor) { print("We are running this from inside of the editor!"); } } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Application-isEditor.html
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