Content-Length: 17936 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Event-current.html
The current event that's being processed right now.
using UnityEngine;
public class Example : MonoBehaviour { void OnGUI() { Debug.Log("Current detected event: " + Event.current); } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Event-current.html
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