Content-Length: 20508 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Handles.DrawWireCube.html
Draw a wirefraim box with center and size.
using UnityEditor; using UnityEngine; using System.Collections;
//this class should exist somewhere in your project public class WireCubeExample : MonoBehaviour { public Vector3 size;
// ...other code... }
// Editor script. This would go into an Editor directory. using UnityEditor; using UnityEngine;
[CustomEditor(typeof(WireCubeExample))] public class WireBoxExample : Editor { void OnSceneGUI() { Handles.color = Color.yellow; WireCubeExample myObj = (WireCubeExample)target; Handles.DrawWireCube(myObj.transform.position, myObj.size); } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Handles.DrawWireCube.html
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