Content-Length: 18510 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Random-onUnitCircle.html
Returns a random point on the circumference of a circle with radius 1.0 (Read Only).
using UnityEngine;
public class Example : MonoBehaviour { void Start() { // Sets the Rigidbody2D velocity to 10 and in a random 2D direction.
GetComponent<Rigidbody2D>().linearVelocity = Random.onUnitCircle * 10; } }
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Random-onUnitCircle.html
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